no acknowledgment of the issue that I posted though so maybe it's just my hardware thats the outlier here and everyone else has way better statistical odds than me. That's when I finally just gave up and tried the single core route. It wasn't until I saw the gpu desyncing that I realized it's a dolphin architecture problem and that the only times it worked, it was by PURE CHANCE. Some timing eh? I even tried patching the issue myself until my visual studio trial ended, that's when I gave up and tried posting here. I think this is about the time the devs redid the gpu syncing according to the progress reports. The Legend Of Zelda Twilight Princess Gamecube Iso Español Los dos prosiguieron un esquema que se ha repetido varias ocasiones en ’Pokémon’, por servirnos de un ejemplo, al divulgar dos juegos al tiempo y que se conectaban entre sí, al ser preciso disponer de una copia de los dos para lograr entrar al verdadero final de la aventura. I should note that I built this rig in late march and had lots of problems with the zelda games in every build since then (my old pc could not run a modern dolphin, was running xp32). I posted a thread here, but since I was the only one who was experiencing it, I assumed it was a problem unique to my machine. (08-08-2015, 11:38 AM)NKF98 Wrote: can you tell me where this issue arises (what exact version) and some more details, marscat85? I should note I was playing the wii version, but I don't think that would have had a HUGE difference.
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